I'm still drawing up much of the planning required to start full game development. There are a lot of resources that need to be accounted for, including communication and recruiting. Speaking of recruiting, I will be stepping this up in the coming days. We pretty much need anyone and everyone with programming, graphic, media, or audio skills. Once the website goes fully live, I'll start posting in forums, craigslist, and any other mediums I can conjure up.
Mostly, I'm just squaring myself up for the road ahead. Game development isn't easy in the best of times, and can be nearly impossible in the worst. Nevertheless, I have a clear and distinct picture of our final objectives, and I believe I can carry the team through.
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